                                     Version 1.0
Sea Wars By Mike DeSeve   (Master)                 3/2/98


2, 4, 6, 8, 10-player multiplayer. Great Team Level Or Skirmish level.


INSTRUCTIONS:  (Gamelore)

1) Make a subdirectory: \maps.  For example, if Total Annihilation is in C:\cavedog\totala,
   then make a subdirectory, c:\cavedog\totala\maps

2) UNZIP the Seawars.zip files into c:\cavedog\totala\maps

3) You're ready to go!

4) I made this level to be even for both sides offencely and defencely. Great ladder level.

5) I combined High metal, High Water Generators (Water Turbines Produce 50 Energy)
   and Alot of High Walls And four new bases Thanks to cavedog.

Thanks to Annihilated.com for annihilator version 0.21

Send comments and questions to mjdeseve@metrolink.net

Great skirmish level, Player against 9 computers.

Map Discription                11 X 11 Great Team Level

Width                          300

Height                         308

Tiles in map                   2200

Wind Power                     17 per sec

Metal & Water Map              Mohos 19.2

Tidel Strenth                  50

Ram                            24 Meg.

Hint In the skirmish warroom type    * X
This will give the option of 10 players 
in skirmish mode.

For team play put odd number players are on top & Left
even on bottom & Right. And do fixed positions.
        
OTA FILE

[GlobalHeader]
	{
	missionname=Sea Wars 11 X 11;
	missiondescription=Sea Wars 11 X 11;
	planet=Metal;
	missionhint=hint0.txt;
	brief=ArmCampaign23;
	narration=arm23;
	glamour=arm23;
	lineofsight=0;
	mapping=0;
	tidalstrength=50;
	solarstrength=20;
	lavaworld=0;
	killmul=50;
	timemul=;
	minwindspeed=3000;
	maxwindspeed=3500;
	gravity=112;
	numplayers=2 x 10;
	size=;
	memory=24 mb;
	useonlyunits=Sea Wars;
	DestroyAllUnits=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=1;
	[Schema 0]